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Wednesday, March 5, 2008

Revisiting Shadow Mapping

I'm revisiting my shadow mapping code, and I've hit a problem. A picture will do a better job of describing it than I can in words:
Posted by Andrew at 2:01 AM
Labels: Shadow Map

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    • ▼  March (11)
      • Crossing Every T, Dotting Every I.
      • NSArray indexOfObjectIdentialTo:
      • Another Demo Finished
      • ImageIO OpenGL and Radiance .hdr Files
      • Apple and OpenGL 3.0
      • Cube Mapping
      • CGImage Problems
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      • gl_NormalMatrix
      • Revisiting Shadow Mapping
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