Monday, July 7, 2008

Sony Vector Math Library

I've decided to dump my own vector math library and use Sony's vector math library provided on the Bullet svn. 

I had planned to use the C++ library, but it doesn't compile with GCC. I was considering making it portable, but I learned something new about POD types and decided to go with the C interface.

Thus far my experince has been extremely positive, and I'd recommend it to anyone looking for a math library for OpenGL.

2 comments:

Erwin said...

The SSE version was assumed to be only for Microsoft Visual Studio. For other platforms (Mac etc) you can use the scalar version.

Bullet\Extras\vectormathlibrary\include\vectormath\scalar\cpp

Erwin said...

The SSE version was assumed to be only for Microsoft Visual Studio. For other platforms (Mac etc) you can use the scalar version.

Bullet\Extras\vectormathlibrary\include\vectormath\scalar\cpp